I am excited to finally share my work as the 3D Environment Artist on the new League of Legends' Koeshin’s Crossing map for the ARAM game mode, which was made for the Spirit Blossom: Beyond season on behalf of Devoted Studios.
My main tasks included modeling and texturing: Foliage (trees,roots,canopies) around the map, lanterns, some shrine props, ground stonework polishing, and Portal Area trees and rock.